Project Overview: Creative directing a 3-D virtual world to tie into Activision’s mega popular ‘Guitar Hero’ franchise within Playstation Home.
Coming with the creative for this space last year was a pretty exciting proposition. Guitar Hero is one of the few major gaming franchises that doesn’t revolve around a super soldier blasting stuff in a [...]
Entries Tagged as 'Online Worlds'
Project Overview: Creating unique war torn virtual spaces and games to tie-in with Ubisoft’s new ‘Far Cry 2′ game in the virtual world of Playstation Home.
Creating this space was a pretty long and evolving process that went through quite a few iterations and different hands on its way to release. Happily though, I think [...]
UPDATE: Video of the panel (that’s me on the far right of the frame ):
DIY DAYS SF – The Art and Science of Crowdsourcing
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I’ll be part of a panel “The Art & Science of Crowdsourcing” at DIY Days this Sunday.
Lance Weiler, the film director behind The Last Broadcast and Head Trauma, has organized an [...]
During development of Playstation Home, our company has created some pretty amazing experiences in this exciting new entertainment medium. I was lucky enough to play a creative director role in all three of the spaces on display in this video from Game Trailers, the main Home Square (US), Warhawk, and Uncharted which was my [...]
Jack Buser, the Director of Playstation home posted this message to let those of you curious to check out Home take a peek early. Obviously we’re all very excited to share it with you and thrilled to see some of our work on display at this early stage.
Today we’re announcing the expansion of [...]
Several current MoU employees and alumni including myself, Lauren Lamonica, and Adrian Herbez studied “Building Virtual Worlds” and did research work and independent studies for Stage 3 under Randy Pausch at Carnegie-Mellon University. Though he’s now famous for his celebrated speech and autobiographical bestseller “The Last Lecture” about his battle with cancer, he should [...]
As a Creative Director at Millions of Us, I’ve had the opportunity to work on some really amazing and exciting projects. From what some have already figured out, and as reported by Virtual Worlds News in March, our company, has been working to create spaces for Playstation Home the last several months. [...]
This is one of those highly top secret projects I’ve been dying to tell people about, but had to remain absolutely silent about until launch. Well, as of Wednesday last week the cat is out of the bag and all over the press. Google entered the virtual world social space and we were [...]
This is a project I produced recently that took a rather interesting approach to virtual worlds. Rather than explain it, I think CNN’s article probably does a better job reporting on it than I could (hopefully because that is their job):
CNN enters the virtual world of Second Life
November 12, 2007 — Updated 1649 GMT [...]
Winning awards is always neat, and this project was especially fun and thrilling. We brought World Wrestling Entertainment into Gaia Online with an alternate reality experience like no other… Kind of a celebrity meet and greet that turned into a secretly pre-planned chaotic disaster. Like wrestling itself. Hard to define but here’s [...]





