Lance Weiler, the film director behind The Last Broadcast and Head Trauma, has organized an interesting discussion series across the US that is called “DIY Days” (Do-it-Yourself Days). The series of live conferences / discussions known as DIY DAYS is happening in LA, SF, Boston, NYC and London. According to Lance, their goal is [...]
Entries Tagged as 'Virtual Worlds'
Catch me on a DIY Days panel in SF this Sunday at 2:15pm. Topic: Crowdsourcing
August 14th, 2008 · No Comments · Alternate Reality Experiences, Viral videos, Virtual Worlds
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Hands on with some of our Playstation Home lobbies
August 13th, 2008 · No Comments · Playstation, Virtual Worlds
During development of Playstation Home, our company has created some pretty amazing experiences in this exciting new entertainment medium. I was lucky enough to play a creative role in all three of the spaces on display in this video from Game Trailers, the main Home Square (US), Warhawk, and Uncharted (which was my baby [...]
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Want to join the Playstation Home Beta? Here’s how…
August 12th, 2008 · No Comments · Playstation, Virtual Worlds
Jack Buser, the Director of Playstation home posted this message to let those of you curious to check out Home take a peek early. Obviously we’re all very excited to share it with you and thrilled to see some of our work on display at this early stage.
Today we’re announcing the expansion of [...]
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Randy Pausch 1960-2008
July 26th, 2008 · No Comments · Virtual Worlds
Several current MoU employees and alumni including myself, Lauren Lamonica, and Adrian Herbez studied “Building Virtual Worlds” and did research work and independent studies for Stage 3 under Randy Pausch at Carnegie-Mellon University. Though he’s now famous for his celebrated speech and autobiographical bestseller “The Last Lecture” about his battle with cancer, he should [...]
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Our work on Playstation Home Showcased at E3
July 15th, 2008 · No Comments · Playstation, Virtual Worlds
As a Creative Director at Millions of Us, I’ve had the opportunity to work on some really amazing and exciting projects. From what some have already figured out, and as reported by Virtual Worlds News in March, our company, has been working to create spaces for Playstation Home the last several months. [...]
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Google unveils a “Lively” new experience
July 14th, 2008 · No Comments · Google, Virtual Worlds
This is one of those highly top secret projects I’ve been dying to tell people about, but had to remain absolutely silent about until launch. Well, as of Wednesday last week the cat is out of the bag and all over the press. Google has entered the virtual world social space and we’re [...]
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Bringing CNN’s I-Report project to report on the news from a virtual world
November 15th, 2007 · No Comments · Virtual Worlds
This is a project I produced recently that took a rather interesting approach to virtual worlds. Rather than explain it, I think CNN’s article probably does a better job than I could:
November 12, 2007 — Updated 1649 GMT (0049 HKT)
CNN enters the virtual world of Second Life
(CNN) — So, what exactly is news in [...]
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Winning the LACP Spotlight award for WWE campaign
October 15th, 2007 · No Comments · Alternate Reality Experiences, Virtual Worlds
Winning awards is always neat, and this project was especially fun and thrilling. We brought World Wrestling Entertainment into Gaia Online with an alternate reality experience like no other… Kind of a celebrity meet and greet that turned into a coordinated disaster. Hard to define but here’s a video that helps explain [...]
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Creating a grant program for virtual inventions: Electrolux’s Virtual Innovision Hub
October 10th, 2007 · No Comments · Virtual Worlds
Sometimes it can be tricky for a company to figure out exactly how to enter Second Life. A few have tried and struggled with setting up a storefront that mimics their real life presence, only to find that users in Second Life had a completely different set of needs and expectations. For international [...]
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