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	<title>blairerickson.com</title>
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	<link>http://blairerickson.com/blog</link>
	<description>the wild and weird work of Blair Erickson</description>
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			<item>
		<title>Announcing &#8220;The Banshee Chapter&#8221; my first feature as writer/director</title>
		<link>http://blairerickson.com/blog/2011/08/01/announcing-the-banshee-chapter-my-first-feature-as-writerdirector/</link>
		<comments>http://blairerickson.com/blog/2011/08/01/announcing-the-banshee-chapter-my-first-feature-as-writerdirector/#comments</comments>
		<pubDate>Mon, 01 Aug 2011 19:52:43 +0000</pubDate>
		<dc:creator>Blair</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blairerickson.com/blog/?p=442</guid>
		<description><![CDATA[
Latest news here: http://www.imdb.com/title/tt2011276/news#ni14578165
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blairerickson.com/blog/wp-content/uploads/2011/09/hollywoodreporter-banshee.jpg"><img src="http://blairerickson.com/blog/wp-content/uploads/2011/09/hollywoodreporter-banshee.jpg" alt="hollywoodreporter-banshee" title="hollywoodreporter-banshee" width="713" height="1000" class="alignleft size-full wp-image-443" /></a><br />
Latest news here: <a href="http://www.imdb.com/title/tt2011276/news#ni14578165">http://www.imdb.com/title/tt2011276/news#ni14578165</a></p>
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		<title>Creating a &#8220;Sound Epic&#8221; app for iOS</title>
		<link>http://blairerickson.com/blog/2011/03/20/creating-a-sound-epic-app-for-ios/</link>
		<comments>http://blairerickson.com/blog/2011/03/20/creating-a-sound-epic-app-for-ios/#comments</comments>
		<pubDate>Sun, 20 Mar 2011 03:09:02 +0000</pubDate>
		<dc:creator>Blair</dc:creator>
				<category><![CDATA[Social Media Campaigns]]></category>

		<guid isPermaLink="false">http://blairerickson.com/blog/?p=445</guid>
		<description><![CDATA[For a few months I&#8217;ve been working and crafting a new kind of iOS app that does something pretty insane with music&#8230;

SOUND EPIC: The most incredible way to create amazing audio in the palm  of your hand. Turn a 3 minute pop song into an hour long electronic  symphony masterpiece. Now you can [...]]]></description>
			<content:encoded><![CDATA[<p>For a few months I&#8217;ve been working and crafting a new kind of iOS app that does something pretty insane with music&#8230;<br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/8RcLRW0SmCI" frameborder="0" allowfullscreen></iframe></p>
<blockquote><p>SOUND EPIC: The most incredible way to create amazing audio in the palm  of your hand. Turn a 3 minute pop song into an hour long electronic  symphony masterpiece. Now you can create never before heard symphonies of music in real time on your iOS device. Conjure  up your musical creation from any source. Bring in songs from your iPod  library, sounds you record using the built-in audio recorder, or use  the mind-blowing Live Input mode that turns anything your microphone  hears into an EPIC.</p>
<p>* Slow tracks by 2 times or 16 times as much.<br />
* Import DRM free tracks right from your iPod music library.<br />
* Share your creations with the world using built-in SoundCloud uploading<br />
* Bring in music and sounds from other apps or export your creations into other iOS apps using Sonoma&#8217;s Audio Copy &amp; Paste.<br />
* Play back tracks in real-time while changing settings.<br />
* Import and export music at your desktop with iTunes File Sharing.<br />
* Sound Epic also lets you create advanced HD audio with even more dynamic polish and crystal clarity.</p></blockquote>
<p>UPDATE: We&#8217;re now <a href="http://gizmodo.com/5826726/sound-epic-for-iphone-music-sounds-so-much-better-when-its-sloooooowed-down">Gizmodo&#8217;s APP OF THE DAY</a>!<br />
<a href="http://gizmodo.com/5826726/sound-epic-for-iphone-music-sounds-so-much-better-when-its-sloooooowed-down"><img class="size-full wp-image-451 alignleft" style="margin-left: 55px; margin-right: 55px;" title="Screen Shot 2011-11-19 at 7.15.39 PM" src="http://blairerickson.com/blog/wp-content/uploads/2011/03/Screen-Shot-2011-11-19-at-7.15.39-PM.png" alt="Screen Shot 2011-11-19 at 7.15.39 PM" width="91" height="108" /></a><br />
Incredibly fun quote from the reviewer:</p>
<blockquote>
<div><span style="font-size: 2em;">Why do we like it?</span></div>
<p>I cannot stress this enough. You think you know a song, you listened  to it thousands of time already but hearing it at a slowed down speed?  It opens your brain up. It&#8217;s like turning yourself onto drugs and  getting high for the first time, the whole world is different, what used  to be just normal is now awesome and what was already awesome is  psychedelically tectonic plate shifting. The app is free too, so there&#8217;s  absolutely no excuse to not try Sound Epic. It&#8217;s not for everyday use  but this app is magic.</p></blockquote>
<p>Awesome.  Love it. <img src='http://blairerickson.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><a href="http://itunes.apple.com/us/app/sound-epic/id449723302?mt=8">Click here to view Sound Epic on the iTunes store</a></p>
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		<title>DREAMWORKS: Creating a Top Secret Conspiracy for &#8220;Monsters vs. Aliens&#8221;</title>
		<link>http://blairerickson.com/blog/2009/05/13/creating-a-top-secret-conspiracy-for-dreamworks-monsters-vs-aliens/</link>
		<comments>http://blairerickson.com/blog/2009/05/13/creating-a-top-secret-conspiracy-for-dreamworks-monsters-vs-aliens/#comments</comments>
		<pubDate>Wed, 13 May 2009 05:11:19 +0000</pubDate>
		<dc:creator>Blair</dc:creator>
				<category><![CDATA[Alternate Reality Experiences]]></category>
		<category><![CDATA[Social Media Campaigns]]></category>
		<category><![CDATA[Viral videos]]></category>

		<guid isPermaLink="false">http://blairerickson.com/blog/?p=217</guid>
		<description><![CDATA[Project overview: Writing and directing a 9 month online narrative tie-in with DreamWorks animated film &#8220;Monsters vs. Aliens&#8221; mixing live action video, CG cartoon characters, and web communities.
After an enormous 9 month engagement, the curtain has finally risen on DreamWorks&#8217; latest animated feature and our unusual project creating a live action story of comic conspiracies [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Project overview: Writing and directing a 9 month online narrative tie-in with DreamWorks animated film &#8220;Monsters vs. Aliens&#8221; mixing live action video, CG cartoon characters, and web communities.</strong></p>
<p>After an enormous 9 month engagement, the curtain has finally risen on DreamWorks&#8217; latest animated feature and our unusual project creating a live action story of comic conspiracies and extraterrestrial mayhem to tie-in directly to the animated film.  Juggling live action, animation, and comedy all at once proved to be extremely challenging, but I think we acquitted ourselves nicely.  Here&#8217;s a scene I directed towards the end of the campaign spoofing a certain recent monster flick with the help of the animated cast of &#8220;Monster vs. Aliens.&#8221;</p>
<p><img src="" /></p>
<p>In this project, we wanted to help encapsulate the offbeat comic sensibility of the characters in the movie and reach out to the 18-25 year old demographic in way few animated films can.  Because this movie took a satirical swipe at B-movies and science fiction classics, we needed an ongoing tale that was just a tongue-in-cheek and funny.  So we invented a paranoid blogger named &#8220;Jeffrey Freedman.&#8221;  A kook who lives in his mom&#8217;s basement and rants about the government using science fiction movies and books to disguise the truth from the American public.  One of the videos even had him <a href="http://www.topsecretconspiracy.com/expose-your-truth/expose-your-truth-ep-7-the-problem-with-science-fiction/">accusing real scifi enthusiasts at the World Science Fiction convention of being part of the conspiracy.</a></p>
<p>Freedman eventually became so enraged by the government cover-up that he &#8220;crashed the movie premiere&#8221; and confronted stars like Reese Witherspoon, Will Arnett, and Hugh Laurie about their role in the conspiracy:</p>
<p><img src="" /><br />
The rest of the tale involving 80s workout tapes, flying dogs, and the New World Order can be found at Jeffrey Freedman&#8217;s blog: <a href="http://TopSecretConspiracy.com">TopSecretConspiracy.com</a>.  The Top Secret Conspiracy project got <a href="http://io9.com/5124046/monsters-versus-aliens-viral-site-is-actually-cool">rave reviews from scifi sites</a>, movie fans, and forums as well as racked up hundreds of thousands of viewers. But the best part of this whole project?  When it finally concluded I received a very gracious email praising our fine work from none other than the CEO of <a href="http://weeklyworldnews.com/">Weekly World News</a> journalistic home of Bat boy and the alien who met with Ross Perot.   Now that&#8217;s an endorsement.</p>
<p><strong>Fun Trivia:</strong> If you watch the opening scene of &#8220;Monsters vs. Aliens,&#8221; you might spot an homage to Top Secret Conspiracy in the film&#8217;s sequence with the Artic Defense station.</p>
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		<title>FOX: Rebuilding the &#8216;Terminator&#8217;</title>
		<link>http://blairerickson.com/blog/2009/04/12/terminator-dark-discovery-is-a-webby-honoree/</link>
		<comments>http://blairerickson.com/blog/2009/04/12/terminator-dark-discovery-is-a-webby-honoree/#comments</comments>
		<pubDate>Sun, 12 Apr 2009 22:04:46 +0000</pubDate>
		<dc:creator>Blair</dc:creator>
				<category><![CDATA[Alternate Reality Experiences]]></category>
		<category><![CDATA[Social Media Campaigns]]></category>
		<category><![CDATA[Viral videos]]></category>

		<guid isPermaLink="false">http://blairerickson.com/blog/?p=144</guid>
		<description><![CDATA[Project overview: Writing and directing 8 live action online episodes for Fox&#8217;s re-imagining of &#8220;Terminator.&#8221;  This series would stretch 5 months and involve millions of participants from around the world in an intense cinematic experience.

 &#8220;Terminator: Dark Discovery&#8221; behind the scenes video:

It all ended with a very cool honor for all of us involved [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Project overview: Writing and directing 8 live action online episodes for Fox&#8217;s re-imagining of &#8220;Terminator.&#8221;  This series would stretch 5 months and involve millions of participants from around the world in an intense cinematic experience.</strong><br />
<object width="600" height="450"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=884821&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=884821&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="600" height="450"></embed></object>
<p> &#8220;Terminator: Dark Discovery&#8221; behind the scenes video:<br />
<img src="" /></p>
<p>It all ended with a very cool honor for all of us involved in &#8220;Terminator&#8221; from this year&#8217;s Webby Awards!</p>
<blockquote>
<div class="branding"><img class="alignleft size-full wp-image-166" style="margin-left: 12px; margin-right: 12px;" title="webbyaward" src="http://blairerickson.com/blog/wp-content/uploads/2009/02/webbyaward.jpg" alt="webbyaward" width="129" height="127" /><span style="font-family: Verdana; font-size: x-small;"><span style="font-size: 10pt; font-family: Verdana;">It is my pleasure to inform you that <strong><span style="font-weight: bold;">Terminator: Dark Discovery</span></strong> has been selected as an Official Honoree for the <strong><span style="font-weight: bold;">Online Guerilla &amp; Innovation </span></strong>category in The 13<sup>th</sup> Annual <span class="il">Webby</span> Awards.</span></span></div>
<p><span style="font-family: Verdana; color: #242424; font-size: x-small;"><span style="font-size: 10pt; font-family: Verdana;"> </span><span style="font-size: 10pt; font-family: Verdana; color: #242424;">As a result of the exceptional quality of submissions this year, the Academy </span></span><span style="font-family: Verdana; font-size: x-small;"><span style="font-size: 10pt; font-family: Verdana;">has recognized outstanding entries as Official Honorees alongside our Nominees and Winners. <span style="color: #242424;"><span style="color: #242424;">The Official Honoree distinction is awarded to the top 15% of all work entered that exhibits remarkable achievement. </span></span>With nearly 10,000 entries received from all 50 states and over 60 countries, this is an outstanding accomplishment for you and your team.<br />
</span></span></p>
<p><span style="font-family: Verdana; font-size: x-small;"><span style="font-size: 10pt; font-family: Verdana;">Congratulations!</span></span></p>
<p><span style="font-family: Verdana; font-size: x-small;"><span style="font-size: 10pt; font-family: Verdana;">YOUR OFFICIAL HONOREE LISTING:</span></span></p>
<p><span style="font-family: Verdana; font-size: x-small;"><span style="font-size: 10pt; font-family: Verdana;">Your listing on the <span class="il">Webby</span> site is located at <span style="color: black;"><span style="color: black;"><a href="http://www.webbyawards.com/webbys/current_honorees.php?season=13" target="_blank">http://www.webbyawards.com/webbys/current_honorees.php?season=13</a></span></span></span></span></p></blockquote>
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		<title>PLAYSTATION: Backstage with &#8216;Guitar Hero&#8217;</title>
		<link>http://blairerickson.com/blog/2009/02/25/guitar-hero-for-playstation-home-launches/</link>
		<comments>http://blairerickson.com/blog/2009/02/25/guitar-hero-for-playstation-home-launches/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 18:18:28 +0000</pubDate>
		<dc:creator>Blair</dc:creator>
				<category><![CDATA[Online Worlds]]></category>
		<category><![CDATA[Playstation]]></category>

		<guid isPermaLink="false">http://blairerickson.com/blog/?p=92</guid>
		<description><![CDATA[Project Overview: Creative directing a 3-D virtual world to tie into Activision&#8217;s mega popular &#8216;Guitar Hero&#8217; franchise within Playstation Home.
Coming with the creative for this space last year was a pretty exciting proposition.  Guitar Hero is one of the few major gaming franchises that doesn&#8217;t revolve around a super soldier blasting stuff in a [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Project Overview: Creative directing a 3-D virtual world to tie into Activision&#8217;s mega popular &#8216;Guitar Hero&#8217; franchise within Playstation Home.</strong></p>
<p>Coming with the creative for this space last year was a pretty exciting proposition.  Guitar Hero is one of the few major gaming franchises that doesn&#8217;t revolve around a super soldier blasting stuff in a post apocalyptic future.  Instead the style evokes the grunge and grit of a rock concert venue somewhere in America.  Coming up with the concept for the Home space was the easier part&#8230; &#8220;backstage&#8221; at the type of venues you play in the game.  But the trickier challenge was coming up with gameplay that felt like Guitar Hero without just mimicking the legendary video game mechanics. What resulted was a kind of simon says type rock challenge where players compete against each other to land the longest string of notes in their rock solo. Check out this video:<br />
<center><br />
<object width="640" height="389" data="http://www.viddler.com/simple_on_site/94c2b588" type="application/x-shockwave-flash"><param name="id" value="viddler" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.viddler.com/simple_on_site/94c2b588" /><param name="name" value="viddler" /><param name="allowfullscreen" value="true" /></object></center></p>
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		<title>THE DARK KNIGHT &#8211; promoting for recognition at the Oscars with DarkCampaign.com</title>
		<link>http://blairerickson.com/blog/2008/11/26/darkcampaigncom-my-grassroots-campaign-supporting-the-dark-knight-for-best-picture/</link>
		<comments>http://blairerickson.com/blog/2008/11/26/darkcampaigncom-my-grassroots-campaign-supporting-the-dark-knight-for-best-picture/#comments</comments>
		<pubDate>Wed, 26 Nov 2008 08:47:02 +0000</pubDate>
		<dc:creator>Blair</dc:creator>
				<category><![CDATA[Social Media Campaigns]]></category>
		<category><![CDATA[Viral videos]]></category>

		<guid isPermaLink="false">http://blairerickson.com/blog/?p=79</guid>
		<description><![CDATA[Project Overview: To generate awareness and publicity for &#8216;The Dark Knight&#8217; as an Oscar caliber film using viral and online grassroots communities.
Just created and launched this today new site today: http://DarkCampaign.com/
This is my new unofficial social media work promoting The Dark Knight for this year&#8217;s Academy Awards. Why?  Because it&#8217;s an amazing film and [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Project Overview: To generate awareness and publicity for &#8216;The Dark Knight&#8217; as an Oscar caliber film using viral and online grassroots communities.</strong></p>
<p><a href="http://DarkCampaign.com"><img class="size-full wp-image-80 alignleft" style="margin-left: 22px; margin-right: 22px;" title="dcwebsite" src="http://blairerickson.com/blog/wp-content/uploads/2008/11/dcwebsite.png" alt="" width="421" height="244" /></a>Just created and launched this today new site today: <a href="http://DarkCampaign.com/">http://DarkCampaign.com/</a></p>
<p>This is my new unofficial social media work promoting The Dark Knight for this year&#8217;s Academy Awards. Why?  Because it&#8217;s an amazing film and it faces an extremely tough road ahead.  It&#8217;s a masterpiece and yet it has to challenge 81 years of Academy history that has never once awarded the prize to a film like it.<br />
Created a video to make my case. I&#8217;m leveraging <a href="http://blairerickson.com/content/children.html">my past experience supporting Children of Men</a> but in some ways this campaign will be the complete opposite.  There the studio was ignoring the film and audiences had never heard of it and we started the campaign late.  Here, the studio thinks they have a shot, audiences know the film, and I&#8217;m starting the campaign early.  Hopefully some of the online audience will push this thing hard enough to make the long odds of an oscar for the Dark Knight more possible.</p>
<p><strong>Update:</strong> Though TDK didn&#8217;t earn a Best Picture nod, thankfully Heath won Best Supporting Actor posthumously, which is great.  The really cool part of this project was getting <a href="http://www.darkcampaign.com/?p=197">a really sincere thank you letter from the film&#8217;s screenwriter, Jonah Nolan</a>.</p>
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		<title>PLAYSTATION: &#8216;Far Cry 2&#8242; launches in Home</title>
		<link>http://blairerickson.com/blog/2008/10/17/94/</link>
		<comments>http://blairerickson.com/blog/2008/10/17/94/#comments</comments>
		<pubDate>Fri, 17 Oct 2008 18:26:52 +0000</pubDate>
		<dc:creator>Blair</dc:creator>
				<category><![CDATA[Online Worlds]]></category>
		<category><![CDATA[Playstation]]></category>

		<guid isPermaLink="false">http://blairerickson.com/blog/?p=94</guid>
		<description><![CDATA[Project Overview: Creating unique war torn virtual spaces and games to tie-in with Ubisoft&#8217;s new &#8216;Far Cry 2&#8242; game in the virtual world of Playstation Home.
Creating this space was a pretty long and evolving process that went through quite a few iterations and different hands on its way to release.  Happily though, I think [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Project Overview: Creating unique war torn virtual spaces and games to tie-in with Ubisoft&#8217;s new &#8216;Far Cry 2&#8242; game in the virtual world of Playstation Home.</strong></p>
<p>Creating this space was a pretty long and evolving process that went through quite a few iterations and different hands on its way to release.  Happily though, I think the vision of Ubisoft&#8217;s gritty, war-torn African country mired in conflict is projected throughout the space.</p>
<p>Here&#8217;s the announcement from the official Playstation blog:</p>
<blockquote>
<h2><strong>Far Cry 2 comes Home today</strong><em><br />
</em></h2>
<p><em>Posted by Bertrand Helias // Senior Producer, Far Cry 2</em></p>
<p style="text-align: left;">Hi All, the Far Cry 2 Space is launching in PlayStation Home’s closed beta as we speak!</p>
<p><img class="aligncenter" src="http://farm4.static.flickr.com/3205/2942778276_e01bcca166.jpg" alt="" /></p>
<p>The space will invite players to dig deeper into the game’s vast African landscape. Users will have the opportunity to investigate in-game environments, including a bombed-out train station that has been converted into the ad hoc office of Reuben Oluwagembi, a journalist caught in the middle of the propaganda conflict between the warring UFLL and APR factions.</p>
<p style="text-align: left;"><img class="aligncenter" src="http://farm4.static.flickr.com/3044/2941919615_ea04281dc1.jpg" alt="" /></p>
<p>In Reuben’s office, you’ll be able to analyze an interactive map of the game world to strengthen your knowledge of the Far Cry 2 environment to develop your strategy for future missions. Locate guard posts, safe houses to save the progress of your game, weapon shops to buy new weapons, and bus stations to expedite your travel across the expansive land.</p>
<p style="text-align: left;"><img class="aligncenter" src="http://farm4.static.flickr.com/3224/2942748532_a2a9f22bdc.jpg" alt="" /></p>
<p>Players will have access to Reuben’s files containing various pictures, articles, and dossiers that will delve deeper into the background of The Jackal, as well as that of the other warlords and opposing factions. And finally, multiplayer game of Mancala that uses bullets as game pieces will be fully playable.</p>
<p>Hope you enjoy it and be sure to look out for new features as we’ll be updating the space regularly.</p></blockquote>
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		<title>DIY Days panel in SF &#8211;  Topic: The Art &amp; Science of Crowdsourcing</title>
		<link>http://blairerickson.com/blog/2008/08/14/catch-me-on-a-diy-days-panel-in-sf-this-sunday-at-215pm-topic-crowdsourcing/</link>
		<comments>http://blairerickson.com/blog/2008/08/14/catch-me-on-a-diy-days-panel-in-sf-this-sunday-at-215pm-topic-crowdsourcing/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 22:52:53 +0000</pubDate>
		<dc:creator>Blair</dc:creator>
				<category><![CDATA[Alternate Reality Experiences]]></category>
		<category><![CDATA[Online Worlds]]></category>
		<category><![CDATA[Social Media Campaigns]]></category>
		<category><![CDATA[Viral videos]]></category>

		<guid isPermaLink="false">http://blairerickson.com/blog/?p=63</guid>
		<description><![CDATA[UPDATE: Video of the panel (that&#8217;s me on the far right of the frame  ):
DIY DAYS SF &#8211; The Art and Science of Crowdsourcing

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I&#8217;ll be part of a panel &#8220;The Art &#38; Science of Crowdsourcing&#8221; at DIY Days this Sunday.
Lance Weiler, the film director behind The Last Broadcast and Head Trauma, has organized an [...]]]></description>
			<content:encoded><![CDATA[<p>UPDATE: Video of the panel (that&#8217;s me on the far right of the frame <img src='http://blairerickson.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> ):</p>
<p><strong>DIY DAYS SF &#8211; The Art and Science of Crowdsourcing</strong><br />
<embed src="http://blip.tv/play/kG3NkzqIsVY" type="application/x-shockwave-flash" width="650" height="425" allowscriptaccess="always" allowfullscreen="true"></embed><br />
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<img class="alignleft size-medium wp-image-135" title="diydayssf" src="http://blairerickson.com/blog/wp-content/uploads/2008/08/diydayssf-300x141.png" alt="diydayssf" width="285" height="134" /></p>
<p>I&#8217;ll be part of a panel &#8220;The Art &amp; Science of Crowdsourcing&#8221; at DIY Days this Sunday.</p>
<p>Lance Weiler, the film director behind The Last Broadcast and Head Trauma, has organized an interesting discussion series across the US that is called &#8220;DIY Days&#8221; (Do-it-Yourself Days).  The series of live conferences / discussions known as DIY DAYS is happening in LA, SF, Boston, NYC and London. According to Lance, their goal is to explore filmmakers and storytellers in this day of shifting film distribution systems.<br />
<span id="more-63"></span> Presented by From Here to Awesome and Current TV &#8211; DIY DAYS aims to answer these questions with a day of panels, roundtable discussions and workshops: A look at how to fund, create, and distribute and sustain.</p>
<p>Here&#8217;s the panel I&#8217;ll be appearing on at 111 Minna in SF this Sunday:</p>
<blockquote><p>2:15 to 3:15pm<br />
PANEL: The art and science of crowdsourcing<br />
There is power in the crowd. When they rise up they can fund, create, distribute and promote. But how do you turn an audience into an active community where members become collaborators? Panelists: Slava Rubin (indieGoGo), Skot Leach (Lost Zombie), Jason Harris (Mekanism), Bryan Kennedy (Mobmov.org), Blair Erickson (Millions of Us) Discussion Leader: Lance Weiler</p></blockquote>
<p>More about DIY Days here:<br />
<a href="http://diydays.com/">http://diydays.com/</a></p>
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		<title>Hands on with some of our Playstation Home lobbies</title>
		<link>http://blairerickson.com/blog/2008/08/13/hands-on-with-some-of-our-playstation-home-lobbies/</link>
		<comments>http://blairerickson.com/blog/2008/08/13/hands-on-with-some-of-our-playstation-home-lobbies/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 14:58:35 +0000</pubDate>
		<dc:creator>Blair</dc:creator>
				<category><![CDATA[Online Worlds]]></category>
		<category><![CDATA[Playstation]]></category>

		<guid isPermaLink="false">http://blairerickson.com/blog/?p=55</guid>
		<description><![CDATA[During development of Playstation Home, our company has created some pretty amazing experiences in this exciting new entertainment medium.  I was lucky enough to play a creative director role in all three of the spaces on display in this video from Game Trailers, the main Home Square (US), Warhawk, and Uncharted which was my [...]]]></description>
			<content:encoded><![CDATA[<p>During development of Playstation Home, our company has created some pretty amazing experiences in this exciting new entertainment medium.  I was lucky enough to play a creative director role in all three of the spaces on display in this video from Game Trailers, the main Home Square (US), Warhawk, and Uncharted which was my main focus (because it is my beloved baby).  Check it out:<br />
<center><br />
<object width="480" height="392" data="http://www.gametrailers.com/remote_wrap.php?mid=36632" type="application/x-shockwave-flash"><param name="id" value="gtembed" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=36632" /><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="allowfullscreen" value="true" /></object><br />
</center></p>
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		<title>Want to join the Playstation Home Beta?  Here&#8217;s how&#8230;</title>
		<link>http://blairerickson.com/blog/2008/08/12/want-to-join-the-playstation-home-beta-heres-how/</link>
		<comments>http://blairerickson.com/blog/2008/08/12/want-to-join-the-playstation-home-beta-heres-how/#comments</comments>
		<pubDate>Tue, 12 Aug 2008 15:18:56 +0000</pubDate>
		<dc:creator>Blair</dc:creator>
				<category><![CDATA[Online Worlds]]></category>
		<category><![CDATA[Playstation]]></category>

		<guid isPermaLink="false">http://blairerickson.com/blog/?p=50</guid>
		<description><![CDATA[Jack Buser, the Director of Playstation home posted this message to let those of you curious to check out Home take a peek early.   Obviously we&#8217;re all very excited to share it with you and thrilled to see some of our work on display at this early stage.

Today we’re announcing the expansion of [...]]]></description>
			<content:encoded><![CDATA[<p>Jack Buser, the Director of Playstation home posted this message to let those of you curious to check out Home take a peek early.   Obviously we&#8217;re all very excited to share it with you and thrilled to see some of our work on display at this early stage.</p>
<blockquote><p><img class="alignleft" style="margin-left: 22px; margin-right: 22px;" src="http://farm4.static.flickr.com/3200/2741114381_0d8ac2b40c.jpg?v=0" alt="" width="271" height="152" /></p>
<p>Today we’re announcing the expansion of our closed beta test for PlayStation Home to begin at the end of the month. Later today, the PLAYSTATION Store will be updated with a PlayStation Home theme. By downloading the theme, users are submitting an application to join the PlayStation Home Beta test community. We will be using a variety of criteria including activity on the PLAYSTATION Network to determine eligibility for the Beta community. Existing beta testers have automatically qualified to be part of the expanded beta.
</p></blockquote>
<p><span id="more-50"></span></p>
<blockquote><p>
We’re really excited about this milestone and want our most loyal fans to be a part of the evolution of PlayStation Home.</p>
<p>In Europe, SCEE is also beginning their expanded closed beta, directly targeting consumers who have been most active on PLAYSTATION Network and PLAYSTATION Store. SCEE will be in email contact with their PSN audience very shortly.</p></blockquote>
<p>We&#8217;re definitely excited too.</p>
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